✧BROOMFIELDTHE HIGHLAND CUP
A QUIDDITCH DIORAMA EST. 1473
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EMBERWINGCOURAGE TAKES FLIGHT
0:000:00 IN PLAY
MISTVALESWIFT AS THE WIND
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A VIEW FROM ABOVE

Drag to orbit · Scroll to explore

A BRIEF GUIDE TO FLIGHT

Keep your eye
on the gold.

Emberwing and Mistvale play an autonomous exhibition. Each has three Chasers, two Beaters, a Keeper and a Seeker.

Quaffle through a hoop
10 points. Chasers pass and throw; Keepers defend.
Catch the Golden Snitch
150 points, and the match ends. It leaves its case after 45 seconds, or when you release it.
Two Bludgers
Beaters redirect them. A hit briefly knocks a rider off course.
Drag / wheel / pinch
Orbit and zoom. Click a rider to follow them.
Space / P / M / F
Boost the Emberwing Seeker / pause / sound / full screen.

An unofficial fan-made study with original teams and scenery. All geometry, textures and sound are generated in the browser.